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OBJECTIVE

To create and design character animation with emotive acting and continue to mentor and learn.

 

SUMMARY OF QUALIFICATIONS

  • 10+ years production experience in 3D character animation & design for a variety of products.
  • Experienced in 3DS Max Char. Studio, Maya, Photoshop & more
  • Fine art background with traditional 2D and stop-motion animation experience
  • Good team player, self motivated, with a passion for quality while maintaining deadlines
  • Lead artist/design experience from inception to completion
  • Model and texture skills along with basic rigging.

 

EMPLOYMENT HISTORY

Vivaty , (social networking & gaming), Menlo Park, CAJune 2009 – Jan. 2010

Sr. Character Animator

  • Created character animation for social networking 3D/ Flash web virtual space Vivaty. Created emotes, dances, & actions, concept design, animation schedule and choices.

 

Doppelganger, San Francisco, CAJuly 2005 – Dec 2008

Character Animator.

vSide (social MMO), The Music Lounge (social MMO), & MTV's vLES (social MMO/virtual world)

  • Created character animation including emotes, dances, & actions, animation flowcharts, scheduled, assisted modeling & texture of 3D objects upon need. Helped increase spending & upped user retention
  • by interacting, finding needs/wishes of users and economical ways to implement & design.

 

Electronic Arts/Maxis, Redwood City, CA 2001 – 2004

Character Animator

The Sims 2 (PC);The Urbz (PS2);The Sims Exp. Packs: Hot Date, Vacation, & Unleashed (PC)

  • Created character animation, facial animation’ flowcharts, under tight deadlines, interviewed prospective animators

 

Shout Interactive, San Francisco, CA 2000– 2001 (previously) Infoplasm1999 – 2000

Character Animator, Designer, Creatior & Performer for online web cartoon (LabRats) & cell phone avatars

  • Designed, created, animated & performed 3D avatars, morph targets for phonemes and expressions.

 

ADDITIONAL TITLES1993 – 2000

  • Starship Troopers (PC) Microprose, Alameda, CA, Lead Animator
  • Masters of Magic 2 (PC), Hasbro Interactive, Alameda, CA, Character designer
  • Van-Pires (TV Series) - Lumens, Rhino Character Animator
  • The Nile (Kiosk & CD-ROM for NY Met museum) - Contract work, Character Animator
  • LEGO Island (PC) – Mindscape, Character & Cinematic Animator
  • Steel Harbinger (PSX) – Mindscape, Computer Artist
  • Hello (CD-ROM: Bandai) - Oompala Lead Artist & Designer
  • Johnny Quest - Nickelodeon/AOL online, for Oompala, Computer Artist
  • Congo (Nintendo/Sega) - Visual Concepts Computer Artist & Animator
  • John Madden '94, ‘95 (Nintendo/Sega ) - Visual Concepts Computer Artist

EDUCATION

Center for Electronic Arts, S. F., CA : 3D Computer Animation

Academy of Art , S. F., CA : Computer Arts

Rhode Island School of Design : Providence , R.I. , * Fine arts

 

PROFESSIONAL SEMINARS

Ed Hooks Seminars: Acting for Animators

Richard William's Master Class: Traditional animation

Pixar Animation Workshop: Advanced Character Animation

Gary Schwartz : Traditional and Stop-motion Animation